Circles are a new endgame mechanic. Each circle is like a layer of hell: the deeper you go, the hotter it gets.
Circles are not a path forward, but a path downward…
(from the notes of Skrakan’s apprentice)
How to enter the Circles?
Use the #hell command to check what else is required for entry.
If your character has reached the cap on the upper server:
- maxed out all stats,
- gained 177,777,777 experience,
- earned enough money,
- slain enough level 5 monsters (dragons, orcs, undead),
—you can enter the Circles of Hell.
To do this, set your clan to hell to keep your character’s current gender. Set your clan to miss_hell to enter hell while changing your character’s class to female (even harder! See the “Rebirth, Reclass, Ascension” section).
What happens upon entering?
- Your name gets a circle number prefix, for example:
name→1name_name→_1name@4name→@5name
- The character is sent to the 1st server without items, money, or spells.
- A reward is added to your bank on Uzhaz — a unique item depending on the circle.
- Characters who choose the path of the Circles cannot change class — not through reclassing nor through ascension. Once you enter the Circles, your class is locked forever.
Circle Features
- Damage taken increases — differently on each server. PvP remains unaffected.
- Each circle becomes noticeably harder. Usual strategies might fail.
- There are a maximum of 7 circles.
Rewards
In each circle, the character receives one item from a unique gear set:
- Barbarian / Amazon: Golden Wrath / Flamer set
- Mage / Witch: Sanctuary Red / Vampic set
These powerful items will help you survive on Uzhaz in the deepest circles.
The Circles are not a path to glory, but a descent into something ancient and forgotten. There is no light there, only the footsteps of those who came before you — and never returned.
If everything feels complete — try taking a step down…
Learn more about the Circles in the “Game Modes” section.